A true planet‑encircling ring would be ripped apart by gravity and rotation unless it cheats: either it floats as a swarm of independent orbits, or it becomes an impossible solid under unreal materials and active control.
A solid ring around a planet is not majestic engineering; it is a structural death wish. Under Newtonian gravity and basic orbital mechanics, a rigid hoop centered on a planet is statically unstable: any tiny offset grows, the ring drifts, one side falls inward while the opposite side lifts away, and the structure grinds itself to fragments.
The harder problem sits in the material, not the math. To spin fast enough for artificial gravity at the inner rim, different parts of a continuous ring would want different orbital velocities, but a rigid body cannot satisfy the local circular‑orbit condition and remain one piece, so enormous internal shear and hoop stress appear. For an Earth‑like planet, a ring at geostationary radius already demands specific tensile strengths far beyond steel; push that into a full habitat band with significant mass per meter and you enter regimes where only speculative materials with extreme ultimate tensile strength and negligible creep could survive, even before thermal expansion and micrometeoroid damage are counted.
The only honest path to stability is to admit the ring should not be solid at all. Replace it with a dense train of satellites, each in its own Keplerian orbit, phased so that from a distance they mimic a continuous band, and you trade impossible rigidity for manageable station‑keeping. Active control, using continuous thrust and feedback, becomes the price of admission, because passive stability for a true, load‑bearing, planet‑hugging ring is something classical mechanics simply does not offer.